Ghost of Tsushima - Secrets, Tips, and Easter Eggs

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Ghost of Tsushima is an "Assassin's Creed in Japan" type of game by Sucker Punch.

How to Get Out of Map in Ghost of Tsushima



Get Out of Map and travel to North of the Island from beginning of the game Ghost of Tsushima. There are three main areas (sections) of the island: Kamiagata (North), Toyotama (Middle), and Izuhara (South).The Ghost of Tsushima developers at Sucker Punch purposely left 3 sand bars in the water by the rocky cliffs (near Castle Kaneda) in the southern area for Jin Sakai to walk on so that he can get out of the map and reach the middle section of island (Toyotama). Then by using a trick, Jin Sakai can use a horse to jump over the cliff wall from Yamabushi's Peak to reach the northern section (Kamiagata). By connecting these two techniques, Jin Sakai can visit the northernmost tip of Tsushima (Whaler's Coast) from the beginning of the game. Fast Travel places can be saved also, so it is possible to jump back and forth to all three areas of the map at any time after following this video. Later in the video, Jin Sakai pays respects to a fallen ally and composes a Haiku near the northern shores of Kamiagata. Gameplay walkthrough on PlayStation 4 Pro version of Ghost of Tsushima.




How to Return to Castle Shimura after Ending


Go Back inside Castle Shimura in endgame of Ghost of Tsushima. It is possible to climb the mountain near Yamabushi's Peak to reach inside the compound of Castle Shimura in epilogue. Then, using a trick of bomb arrows and a horse, Jin Sakai can go through the door and climb inside Castle Shimura. Later in the video, follow the path to go to the place where the bridge was destroyed by bombs (and rebuilt). Finally follow the path to go back to the north gate (or maybe it is the west gate) of the Castle Shimura city area. Gameplay walkthrough on PlayStation 4 Pro version of Ghost of Tsushima.


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